Fps lag 2 monitors How may I ask we're you able to eliminate the 2ms of input lag from your 390hz monitor? I read through your guide that you posted, but it doesn't cover this aspect to get to 0 input lag. fps (what the computer calcs and sends), hz (what the monitor can show) and input lag are not related in any way. Input lag has multiple contributing factors, including monitor-dependent factors and software-dependent factors. GPU utilization hovers around %30 I used to stream on 1 monitor and never had an issue as i used my phone to watch the stream. Ofc you get fps drop if you are watching a video on the other monitor. Maybe it works better with lower resolutions (less than 4k). Low input lag also produces a responsive feel, but most monitors have low input lag anyway. Purchasing a good monitor will help you to get a much better gaming experience even if you didn’t have such great configurations processors or graphic cards. D. So when I noticed this lag in Valorant I started closing programs on my PC, when I closed Steam the lag stopped. Reply reply More replies More replies. I normally get around 100 FPS in games on low-medium settings but when I run games on my display only (laptop screen turned off, lid open) I only get 25-40 FPS. So while running 2 clients the game runs well. Running the game normally i can get 120 FPS. If I have my fps go anywhere above 60 my cpu will usually max out and I will crash in about 2 hours of play time on dx12. Upvote 0 I have 2 monitors: one 144hz and one 60hz. Fix Dual Monitor Lag in Windows 7/8/10. The thing is, the lag isn’t because of the intensity of the maps rendering, because it only happens sometimes. Easiest way is to disable your second monitor in display properties in Windows. Here’s how you can update them: Step 1: Press Windows + X and select Change your monitor’s refresh rate; Close bandwidth-hogging and graphics-intensive applications; Download and install all Windows updates; Update your graphics and I have 2 1080p monitors, one is 144hz and one is 60hz. I have the same issue where I can't take advantage of the high frame rate if both monitors are active when I start up the game. I have seen a much more stable frame time rate and no stuttering when the gpu processes . Now I have 2 monitors. Now i found this forum through linus tech tips and i hope you guys can help me ! issue: i have 3 monitors, 1x 240hz(gaming/primary) Hey all just was chilling and noticed some weird lag on my dual monitor pc setup. Just keep in mind there are very few games that will work well on 2 monitors due to the middle of the screen being in the bezels where the two monitors meet. Your monitor runs smoothest at the given X FPS or any kind of stable signal. I would recommend frame capping to -2 fps than you gsync monitor supports. Now my GTX1070 pushes out more fps then ever. Thx in advance and for your replys. It should be turned off during gaming anyway. I should note that my old pc had no issues with this, and I am running an NVIDIA GPU on both, and use the same cables for connecting the monitors. Hi Iaone I'm Greg, 10 years awarded Windows MVP, here to help you. There's no cheap fix for that. Register Sign in. This is nothing weird at all i just got a second monitor and i tried running overwatch on borderless window so i can go back and forth freely, cause Input lag is higher when using windowed mode. I will show you how to set up each in-game setting for maximum performance and FPS boost. Recently i have added a new display to my setup, 2 monitors instead of one. By turning off the Vertical Sync you should not have an increased input lag. i You’ll be able to enjoy a latency, tear-free, and reasonably FPS lag-free experience with a G-Sync or FreeSync monitor. Am I missing something and can anyone give me advice to 2. I’ve tryed to solve my issue for about 2 years, but i give up each time i try cause there just doesn’t seem to be any way to solve it, however, the issue being a very ”simple” one 🧐. The remedy for the low FPS is to change it from full screen to windowed back to full screen. With better frame time, you get lower input lag. What I do know is that AFMF 2 did work, pumping the FPS way, way up, from around 500 FPS to 730 FPS, and even more impressively the frame generation lag average was only 2. Read: Fix Mouse lag when connected to external monitor. I have been researching about optimal Gsync settings and limiting FPS to 3 under the monitor's refresh rate, but I also see people saying for competitive FPS games (CSGO, CoD, etc. So they are similar but difference. play video/ or open streamlabs on second monitor 3. yes. When I play 4k vidoes on both, it lags and gets CSGO is capped at 300 FPS, so rendering it at the cap of 300 FPS, if your monitor has less than 3. We at Game8 thank you for your support. For example, if you were playing say counter strike global offensive and you were getting 300fps, if you turn on g-sync with a 144hz monitor, you get capped to 144hz, which does in fact reduce your input response. If some tear lines move off screen from top, new ones appear from bottom. Both are setup in windows correctly. Example: main is 144Hz, secondary is 60. i can run league of legends at 240 fps zero lag on mainscreen, but if i try to load any kind of youtube video or twitch stream on my second monitor even at the lowest resolution possible the game input freezes and delays and the video stutters. I have the 5600x and 6800xt, and run all my games at 1440p max settings. 6 milliseconds. When the GoTY Enhanced memory leak sent me to 60 FPS, it was miserable. Therefore, more monitors don't necessarily mean less FPS (or FPS dropped). I recently added a second monitor (which doesnt run the game) and now when i turn on v-sync i have input lag and the game caps at 60 fps instead of my usual 75fps. Low Input Lag Monitors for FPS Gaming. While capping with Vsync can address tearing, Vsync itself introduces its own input lag by syncing your GPU to your monitor’s refresh rate. Gsync automatically with disable temporarily every time the fps is to go over its rated speed. I only suggested destiny 2 because I thought when using gsync and vsync, vsync doesn't enable It actually DOES magically lower the input lag, regardless of in-game fps lol as long as the refresh rate on the monitor is fixed (adaptive sync is not enabled). You can run the monitor at its native refresh I have had a 240hz monitor but my current pc build is a bit older with a 1080 and Ryzen 2600x so most games don't reach over 200 fps. Some monitors have much higher input lag when VRR is enabled and a game is running at 60 FPS. My FPS only drops when I have my cursor on the second screen. I just want to know I’m not Frame buffer de-sync caused by monitors/screens with different native refresh rates. Games that I can't get 360fps on a 360hz monitor, will I play with the feeling of lag? If you mean stutter, it will still depends on your games' fps. Nowadays, using multiple monitors for working purposes has become a very popular thing. I`m sorry you thought a 120 Hz monitor would be noticable to you. the input lag was very noticeable. Your monitor runs smoothest at I hear from many that cloning a display does not cause any issues, FPS drops, or input lag increases. 1 fps more than your monitor can handle. You will see this with every monitor. I. The monitor also supports current-gen consoles like the PS5 and Xbox Series X to the fullest thanks to the By the way, i notice that when i disconnect my other monitor (Im having dual monitor) the fps is 60 and not dropping. Dual monitors are awesome, but you're not going to like it if one of your monitors is laggy and unresponsive. I first noticed this playing Valorant, it is visual lag almost like I am getting low FPS or playing on 60hz. It’s more demanding for the GPU to display two or more images at once. And this is at 1080p. I have no tried nVidia Surround yet. Turning off browser hardware acceleration; Messing with monitor hz; The lag is most prominent when in a loading screen, it also occurs sporadically outside of that circumstance though. 60 is the refresh rate of Here’s a common misconception: the FPS your computer generates (rendered FPS) is always the same as what you actually see (displayed FPS). This issue happens only when i have both of my monitors plugged in. 2 ms at 60hz. I had a problem with source games above 100 FPS it would make the game lag so I used vsync to cap it to 60 and it fixed all my problems When in a game that demands less FPS than your monitor is capable, you'll be able to see your monitor's refresh rate drop in line with the game's framerate. Without the second monitor, it says 120 FPS. Sometimes both main monitor and secondary monitor start lagging, not hard lag but there are some frame drops. tv while gaming and always notice that the game goes from being buttery smooth to. 3ms input lag, the most recent frame will always display, on a monitor with 10ms, the frame For max fps use DirectX11, gives significantly more fps at same settings. It's the amount of lag that's This is normal. ( BF V ) i get about 30% fps drop with constant stuttering and in league of legends i do not experience constant fps drops instead the game just stutters for a milisecond every 15 seconds or so. Pretty much if you have a freesync (premium?) or g-sync display, means you wont get noticeable input lag. and when i locked it to 60. My main monitor is the Samsung Odyssey G9 Neo 49" running 5120x1440 @ 240Hz, and the other is a Samsung 27" running 2160x3840 @ 60Hz. Higher FPS translates to smoother, more responsive gameplay, while lower FPS can lead to choppiness, lag, and a less enjoyable experience. I have a 7820x and a 1080ti. . Why did adding the monitor cap the fps to that monitors refresh rate? The problem I encountered was with AMD Adaptive FreeSync, as the game's FPS doesn't match my primary monitor's refresh rate, leading to constant adjustments of the refresh rate to align with the game's FPS. Last week I had issues with Destiny 2 lagging on me. Now when I extend to the second monitor I run OBS capturing my 4K monitor and stream it to Twitch. (i5-7600k oc paired with rx 5700 xt) I’ve noticed that, when playing on the 60hz monitor, it looks quite a lot smoother than it does on my 144hz monitor. These include budget options, FreeSync, and G-Sync monitors, as well as IPS options. I have a 165hz monitor, and get 300FPS in Valorant and CSGO. That will prevent screen tearing if your GPU is able to push >144 FPS. Before doing anything special, you may want to check some basic things as the problem may not be as serious as you think. I have had a 240hz monitor but my current pc build is a bit older with a 1080 and Ryzen 2600x so most games don't reach over 200 fps. I tried God of War on PS4 at a friends house and the 30 fps lock hurt my eyes so bad, my friend was like "its perfectly smooth" ^. If you get a higher FPS, you get better frame time. Set both monitors at 60 Hz, the eye can`t perceive the difference. I can't play on You need to have the fortitude to fail, evaluate why you failed in terms of how the game operates, not how your gear operates, and make a game plan to avoid that same mistake if you truly I have tried scanline sync in the past. i7-9600k ASUS DUAL-RTX2070S-O8G-EVO 32GB Trident G. Before doing anything special, you may want to check some basic things as the problem may not be as On the second day, having both monitors connected to the GPU, i started having weird FPS issues in csgo. (somtimes im playing with 2 screen 60 fps all games and a game after that im having 30fps and i need ALT+TAB 2 monitor FPS lag fix? Ever since I installed my second monitor I’ve been getting FPS lag on brawlhalla. 1 bandwidth can take full advantage of particularly in dark scenes, but this isn't so much of an issue if you set a frame cap to 120 fps. 0166s = 16. So when I set the monitor to AV mode and then disable HDR on the PS5, then the “custom” picture setting appears. But its also so minimal that you probably wouldn't notice to begin with. 60 is the refresh rate of the added monitor that doesnt run the game. Hello everyone, I'll just get straight into it. Any idea why? I have tried lowering the graphic settings just in case (went all the way down to preset low settings) and am still having the fps lag on the left and right monitors. With FPS and Hz so closely linked, let’s take a look at how you can fix buggy graphics. 75 fps refresh rate of the other monitor. Anyway, the clue is to force game to keep fps sync with monitor refresh rate. i disabled hardware acceleration ive tested about everything. 8 ms at 120hz and 23. Like if I’m on my main monitor, I’ll pull the normal 80-100 FPS, but if I move over to my second monitor to click something, it drops down to 30 FPS. However, you shouldn’t experience lag when you’re running a dual I have a problem in the form of an imputlag on the main monitor, that is, the picture is not smooth. For example, if you were playing say counter strike global offensive and you were getting 300fps, if you turn on g-sync hey guys here are my specs: CPU: Intel 7700k 4. Your gpu and cpu are rendering 2 things at the same time. Resolution Use my monitor’s current resolution: Off. Launch Dota 2 from Steam, click the Settings icon on the top left and go to the Video tab as shown below. Hopefully that makes sense. Dkim890. Thanks for opening up my eyes man . well not so smooth, even if my FPS is above 60, it just doesn't feel as fluid as with having twitch not playing on the side. This gets rid of 2 frames of input lag Now the TV (3) is duplicated from my main monitor (1) so they show the exact same thing but (1) is 144hz. Can you please confirm or check that for your device? I've tried it with a Monitor and a Capture card. i've tried to disable hardware acceleration in windows, opera gx and in obs but it still lags. You can also usually just capp FPS on games that don't require that super responsive 300 plus FPS CRT 200Hz screen tear galore experience, commonly referred to as CS:GO then you should be fine, But Vsync lag is noticeable! Or try lowering Twitch quality I rarely pay attention after more than ten minutes. My FPS is dropping to like 110-120fps. I have 2 1080p monitors, one is 144hz and one is 60hz. I'm trying to figure out the input latency difference between a specific 4K 60Hz Monitor and a high refresh rate 1440p monitor when running games at 60 FPS because they either don't support higher frame rates, or I was thinking of getting a monitor with this curvature (G7 27 inch) but was wondering whether it's distracting or hinders the ability of playing FPS games. You absolutely have to match your fps to hz to gain that benefit. However, when I play some games, I can set a frame rate limit up to 240 FPS, without turning on VSync, and my game actually says that I'm getting 200+ FPS. When I turn on something on the second monitor, a browser, documents, archicad, obs, in My VG27VQ monitor has a feature that can display the FPS on the screen. For example, your monitor with a 144 Hz screen will give you a very short input lag. However, having a lower frame rate can contribute to a great deal of input lag in and of itself. I play cs 1280x960 stretched on a 1080p 144hz native monitor with a 4k60 2nd monitor. There are 2 factors here The monitor is always showing 360 images per seconds, each image stays for ~0. If you lock your game at X FPS then you will get at most X FPS but often games tend to have some fluctuation which means you get some FPS around X. The game is Forza Horizon 4, which my graphics card crushes with no problem. Dark Mode If lag disappears in this mode, you can re-enable services one by one to pinpoint the cause. Also, im extremely sensitive to lag and stutters. I have the other monitor to extend not to duplicate. When playing at 1440p feels fine at 144 fps, but when I drop the resolution down to The Gigabyte MO34WQC2 is a 34-inch curved ultra-wide OLED gaming monitor with WQHD resolution, 240 Hz, Adaptive-Sync, HDR 400 and wide gamut color. I've refrained from turning on G-Sync because I play a By the way, i notice that when i disconnect my other monitor (Im having dual monitor) the fps is 60 and not dropping. I cap red dead 2 at 60fps because my CPU bottlenecks. Hi, so as the title syas, whenever I play something and watch twitch (only twitch, i tested with youtube) on my second monitor at the same time I get micro stutters on my game and on games that can play at higher fps (like 144fps) it goes to 60fps. If you’re having a hard time enjoying Warzone Season 5 due to low FPS or lag, here are some ways to fix these issues. You can run the monitor at its native refresh rate of 165hz even if the game is running at 60 fps. Anyway, try vsync on and limit fps to 74, 1 fps below refresh and see what that looks like. And on higher refresh monitors. My build is as follows: FPS over monitor Hz will get you some faster input lag though you will get tearing. Sometimes I did not even have anything showing on my 60Hz screen except the desktop, and it would still lag on my 144Hz G-Sync. Is there a reason for Skip to main content. However, when I do this, my in-game FPS seems to lower. VRR / AdaptiveSync / FreeSync / G-sync all essentially match the monitor's refresh rate to your game's FPS as output by the GPU. Each subsequent instrument you break out is another 2-3 fps. In order for us to make the best articles possible, share your corrections, opinions, and thoughts about 「Overwatch 2 Lag: How to Fix Latency Issues and FPS Drops | Overwatch 2」 with us!. These monitors offer the most fluid gaming experience currently available, with each frame lasting just 2. However, your frame rate will be affected if you’re multitasking, opening apps on your second screen, or playing multi-monitor extended FOV games. Upvote 0 Downvote. This is a monitor almost exclusively for games like CS2 and Valorant, which aren't hard to run at high FPS. I figured out it was when I up the game to 144hz on my 144hz monitor, it causes lag loops every 30 seconds and when I went down to 60 FPS, the game runs fine. When gsync does work well the vast majority of the time, the values are syncced. I keep my fps capped at 117 fps and use gsync on my ultrawide. (even better fps on 2 back screens on second PC have ryzen 3500x) my setup ryzen 5800x3d (HT disable 8cores/8threads) 32gb RAM 3600 cl16 msi x470 gaming plus radeon If you enable freesync, cap your framerates to 1 FPS below your monitor's maximum refresh rate, 143 FPS in your case. To see the input lag differences quantified, here are some average measurements in milliseconds (ms) for models tested: Display Type Input Lag (ms) CS:GO (FPS) 2. I'm playing a few different games and I'm realizing something. 6ms. how often your game contacts the server etc. The center screen is smooth running. You can also run 60 FPS on a 120 FPS monitor and as long as that is smooth there won't be much stuttering. tv streams on my secondary monitor. I definitely notice a difference between 144 and 240 when it comes to responsiveness and fluidity. It's almost as if the simple fact of having a second monitor connected is slowing down my computer (but not talking about FPS here). I use this monitor as the primary screen so the laptop screen is always off and I have the refresh rate set at 144hz. So, if your system has a higher Frame Per Second, the input lag is going to be much lesser. Try Basic Solutions . Use the Alt+Shift+L hotkey combination to enable When I have a stream/video open (using Chrome) on monitor 2, my primary monitor games become choppy. and there are things that are called ping frames or packets, these are also affected by framerate. Stack Exchange Network. Games felt "so so" for months until I figured out what to do. Screen 1: 60hz 4K screen (Has brave browser open with a amazon tab) Screen 2: 144hz 1080P screen (Has brave browser open with YouTube full screened) If i refresh the amazon tab on screen one, i can see the youtube video on screen 2 lag. The monitor plays a very vital role in our PC setup and dual monitor setup. However if the game you are playing forces your system to change refresh rate, then yes your monitor may have bad input lag at 60hz. I've refrained from turning on G-Sync because I play a lot of competitive shooters like R6 Siege and Valorant, but even in those games I rarely reach over 200 fps while in game. Windows 10 has a bug with multiple monitor setups if they have different refresh rates. I have a dual monitor setup. yeesecretalias Does it increase input lag. 33 milliseconds, resulting in smoother graphics and more responsive gameplay. and low input lag mode. RealNC wrote:In-game limiters usually reduce input lag more than RTSS does. Any idea why or how to fix? I should note that I’m using RTSS to cap FPS at 60 Hi all, need some help. Later on, I decided to purchase one 144hz refresh rate monitor and now my setup works like a charm. I'm also on the latest 471. You won’t be able to see anything above 60FPS with a 60Hz monitor. So basically, indeed, it’s a good thing. But there are no 360 or 540 hz I recently added a second monitor (which doesnt run the game) and now when i turn on v-sync i have input lag and the game caps at 60 fps instead of my usual 75fps. In other words, your monitor can pick a I recently bought a new 4K 28inch monitor to use as my main monitor. For instance, going from 60 to 120 frames per second will reduce frame time latency by 8. Stable FPS won't feel the same, because you'll have a reduced input lag which is useful for competitive FPS games at higher fps values. So since i got my new graphics card somehow i feel unsatisfied but i think theres a problem in here, whenever i use Dual Monitor, if i turn on a stream 60fps on my secondary monitor and play league of legends on the main monitor. Oct 26, 2021 #10 hotaru Hello everyone, I hope the questions below haven't been answered before, but I couldn't find a direct answer on the forums or in the articles. Input lag and how I see it is the time it takes for your input devices (AKA Keyboard & Mouse) ⚬ Monitor 1: Legion y25-25 (240hz) ⚬ Monitor 2: Benq (60hz) ⚬ GPU: 5700XT MECH OC ⚬ CPU: Ryzen 3700x ⚬ RAM: 32 GB (DON'T KNOW TYPE) ⚬ STORAGE: 1 TB SSD WD BLUE < - - - > note: my cpu and gpu does not bottleneck as they are relitevely low. If you can normally run 40+ fps, then it works well and is a good solution. Than i added my second monitor and even when i stream at 720p60 im still lagging in game beyond belief and i still can't find what the heck is you can play 4k at native resolution! im going to research more on this im hoping i can play 4k and not drop to much FPS while streaming. Feel this way at lower fps. A game that is locked to 60 fps I have 4070ti and 10700k and wanted to know if I am the only one who has random Fps Drops/stutters when using 2 monitors and mostly when watching Twitch/YouTube on the I have a 1440p 144hz Gsync monitor. Ive since moved to gsync and i won't go back to regular monitors. You can't trust RTINGS for their "input lag" tests because they "built their own tester" and honestly their results make no sense for modern monitors. Reply reply more replies More replies. This happens with every game, and any stream (twitch, sports games, youtube videos, etc). This is just with a music program running on the second monitor. I feel like while running gaming on one monitor, and streaming to Twitch on the other I should have no problem maintaining 144fps. Hi my name is Domenix. If I paus a video or a stream i get 10-20 more fps. Once you have Radeon Anti-Lag 2 enabled in Counter-Strike 2, if you want to monitor the latency in the game, you can use the built-in Radeon Anti-Lag 2 Latency Monitor which will show the FPS, latency in ms, as well as latency in frames. You will just deal with the bad input lag of 60 fps. This happens weather I'm streaming or not, as soon as there is a video playing on my 2nd monitor I experience the FPS drop. Even without DSC, some still argue that this monitor may not be suitable for competitive FPS gameplay as the input lags seem quite high compared to other gaming monitors. It’s not related to specs, all other games run just as they used to besides brawlhalla. If by any chance you are witnessing random crashes and freezes in Red Dead Redemption 2 then chances are it is being caused by an overclocking application or utility running in the background. I didnt have to start a game, just having the main menu open was enough for G-sync will cause some input lag, because you are limiting your FPS. Having VRR support helps reduce screen tearing, and most monitors support common VRR formats. I have tried everything related to drivers, FreeSync, setting/capping monitor refresh rates etc. game stutters while having more than enough fps I have two different monitors, one is a 1080p 75Hz and the other 900p 60Hz. I recommend you Dyac Premium AMA High, 240fps cap or overkill fps (240+ all the time if you want to play uncapped). But From others I hear the opposite. For less input lag, use fullscreen. NVIDIA Reflex (+ Boost) option removes this input lag, so you can have the best of both. Just start a game, select "show on display 2 only" in the Windows Screen Options, and Thank you for your response. ), to not enable Gsync and just cap your framerate to 240FPS in game if you have a 240hz monitor, because apparently that produces the best quality picture with the lowest amount of input lag. As long as you’re using a supported GPU! Intel GPUs can also use Variable Refresh Rate on supported FreeSync/”G-Sync Compatible” monitors, though only over DisplayPort at time of writing. gtx 1070 and i7-7700k with 16gb ram. FWIW, I think sicfreak91 honed in on the FPS vs. I am not a serious game player though, but I still want to play in high resolution and higher graphic settings and options, without noticeable delay or latency in the game. How monitors affect FPS. If you add another then it may work without the lag. If you're using a console though, it'll set your monitor to 60hz. When I minimize OBS there is no lag but when I open the video on the site it lags again. I've tried EVERYTHING! I regularly have two WoW Classic clients open at the same time on my primary monitor (alt tabbing between them) for resetting dungeons, summoning, AH stuff, etc. Hello. I recommend using the advanced settings as you get much finer control. So if you have 60 hz, then the maximum your eye will recognize is 60 FPS, even if your game is pushing 80-100. Does DLSS Increase FPS? So, Does Dual Monitor Affect FPS I am experiencing lag on a high end pic as well. If I uncap fps and have 500 fps on 60 Hz screen, That just creates many tear lines. Login to enable dark mode. It’s like the difference between watching a slideshow and a smooth-flowing movie; the higher the FPS, the better the visual experience. Same with G-sync on/off. I don't really know how to replicate it because it only happens sometimes, but whenever you play ANYTHING on your second monitor, Windows will try to bring the FPS of the main monitor to whatever the second monitor is. When this happens the selected window runs as expected. it was WAY more delayed. It helps to have a wider view when you are coding or multitasking. When you connect your 240Hz monitor to a console it's running at 60Hz (or 120Hz on current gen consoles. Any time i try to play a game on my 75Hz while in 75Hz and there is a gpu load on the other monitor the game starts to stutter. If screen tearing doesn't bother you, and you're looking to run extremely high framerates, then enable freesync but don't cap framerates. I’ve experienced the same thing and have tried everything. It depends on your monitor. I like to watch Twitch. I didnt have to start a game, just having the main menu open was enough for my fps to drop from 350 to 50 every half a second. I just bought a LG ult If the windows and monitor is in 144hz mode, having 60 fps does not affect the monitor's input lag capability. Whenever I play a level my in-game fps drops and I lag. Stack Exchange network consists of 183 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. This forum was quite helpful in my quest for competitive gaming, low input lag, high FPS, and smoothness in the past. Hz has less to do with your PC and more to do with your monitor. I've seen a lot of recent posts about pricy builds with bad graphics lag. What could be causing this and how can I fix it? If I have a 3440x1440p 100hz monitor and 2 1080p 60hz monitors, and it makes no difference on my fps if i have them connected or not. 1- It can offer objectively lower input lag than any 144hz monitor 2- Not worrying about capping framerates or dealing with external limiters or buggy internal ones, is a plus 3- Desktop usage, web browsing, is pleasant due to the smoothness but besides all that, i Am asking for games that run 240 fps stable please respect that. For those who do not have G-Sync compatible GPU/Monitor, I did not find any other solution, so you have to try on your own. Some games have better in-game limiters than others. Whenever I play games wether it be whilst streaming or not, i see that my other monitors lag, the video or stream feed is lagging and even my browser sources in OBS lag while i'm in game. When PoE is playing at 60fps, even if the monitor is at 144Hz, there is no stuttering. My 144Hz monitor besides a 60Hz monitor also gave stutters and issues with many games. Even with low gpu utilization. Low input lag is also important for a responsive feel, though most monitors have low input lag. Just start a game, select "show on display 2 only" in the Windows Screen Options, and look at the ingame FPS. Even the crosshair felt juddery. If you can’t normally hit over 35 fps, then popping out instruments is probably not suitable for your computer. For example for G3223Q the input lag is 4. If the windows and monitor is in 144hz mode, having 60 fps does not affect the monitor's input lag capability. Have seen issues stating older Intel MBP with different refresh rates having issues with 2 external monitors. That's why it is beneficial. The frame buffers are out of sync because of that. Any help would be much appreciated. This resulted in a laggy experience on my second monitor. (see the rtings review) DLSS frame generation increases the input lag a bit, but it also makes the monitor running at higher refresh rate. Main monitor is running on 165hz and the second is running on 60hz. Whenever I have my second monitor enabled, the FPS is 60. I will try that next. 8ms. Would rather not play a game at all than play with even the occasional dip below 60fps. It is not true that you will get >144 FPS in all games on a 3060 anyway so why not go higher. A 4090 at 1080p will get you 800 FPS in Valorant, for instance. However when I cap my frames at 60 in the settings my cpu usage drops to 45 - 65% and I don't crash at all. Which ever window the mouse is on is considered the MAIN by the system. GENERALLY with gaming monitors input lag doesn't change. I played league of legends years ago at least at 160 fps. Use fullscreen and tell me if that does make a difference. Simply add "-dx11" to your launch options. It almost made me feel sick. Performance wise my computer should be fine running 3-4 monitors, especially with Instead, I prefer to turn off VRR and manually set my refresh rate to match a video game's maximum fps. But with a PC When I was running 6900xt with free sync on, massive lag while in game and alt tabbing or other screen or watching YouTube. Overall, gaming monitors offer a number of features that can improve the gaming experience, including higher FPS, low input lag, and support for technologies like FreeSync and G-Sync. you could have 500fps and 500hz refresh but still 50ms input lag (extreme example!) by having butter-smooth 500hz but just 50ms later. Running uncapped FPS will give you the most up-to-date info possible on your screen, but this can be at the cost of input lag. 2. However, I only do that if I know my GPU is able to consistently give out the same fps as my monitor's refresh rate; otherwise, choppiness or stuttering can be devastating when fps drops frequently throughout gameplay. This lag might negate the benefits of capping for some, especially in fast-paced competitive games where milliseconds matter. However, the overall input lag depends on the type of your monitor and its hardware. This makes gaming on TVs, especially games that require quick reflexes such as first person shooter (FPS) games, less ideal than on a true gaming monitor. 1 for gaming and 1 for watching chat. This is my primary (Acer Predator XB271HU bmiprz 27-inch) and this is my second monitor (ASUS VN248H-P) Every time I watch Twitch on my second monitor, you can tell there is huge lag spike or the fps drops. However if the game you are Input lag at native resolution at 60 fps: "This input lag test represents the lowest lag a monitor can achieve while using its native resolution and a 60Hz refresh rate. This is normal. (somtimes im playing with 2 screen 60 fps all games Now when any game hits maximum framerate (equaling refresh rate of my monitor, so 144 FPS) I'm getting input lag just as if I had normal V-sync without G-sync. So I have 2 monitors, a 1440p 165hz (primary) With a lot of applications I have had the problem where if Im watching someones stream in a discord call / webcam the fps will be GARBAGE, same goes fro streamlabs with streaming, Lag in KDE with NVIDIA card Honestly, I think FPS games without motion blur on modern monitors with good pixel response just. Max FPS is capped to monitor max refresh rate (in my case 144 hz), but it is totally fine. Capping at less FPS could reduce my GPU usage but I wouldn't be making the most out of my refresh rate. I am on Vulkan already and so this fix doesn't apply to me. I like to play in fullscreen Windowed(Borderless) and i run 200-300 FPS max settings. Related Topics Brawlhalla Indie game Gaming comments Does FPS affect input lag? Both FPS and input lag are closely related. I’m 95% certain that Elvui on 2 accounts is just too intense for my graphics card, which sounds crazy but as long as I disable elvui on the second account (this is usually the one I have following/healing myself) then the lag tends to not happen unless I’m streaming and watching videos while dual boxing. By capping your FPS at 60, your GPU will work less and will deliver smoother images. Disable it if you have a monitor At first connect your new monitor to GPU with DisplayPort cable and set desktop refresh rate in Windows to 144 Hz. That input lag at 120hz/60hz lowers as you would expect it to so i wouldnt worry about that. But the first game i played with the 2 monitors was CSGO. If you have a more powerful PC, you get better average FPS. GameRant. 8ms: Overwatch (FPS) 3. Sign up for free to unlock exclusive perks: See fewer ads An Ad-lite experience on articles. MOST gaming monitors today are below 3ms input lag. You can run whatever FPS you want on the 2ndarys and won't do anything to your main. not just fps games. List of things i have tried that have not worked. Minimal input lag would be Dyac OFF but I'd 100% prefer Dyac ON over OFF for the simple reason that you can compensate 1-2ms of input lag but you cannot compensate the motion clarity reduction that comes with Dyac off. I can not for the life of me figure out how some people play below 60fps. Oct 17, 2021 22 1 15. JIJO-1425 March 31, 2018, I assume the next Update will bring more FPS drops, more Bugs and problems. It should correct the problem and that will be that. Monitors do not directly affect FPS, but they do cap potential fps in terms of what is visible to the player. Also, this monitor sometimes goes I think I'm experiencing the dual monitor fps lag issue that I see a lot of others have reported in the past. But besides working, you prefer playing games, watching videos, etc. Before the switch, I was running a 27 inch (2k@165 with Gsync) and a 23 inch (60hz) monitors without any issue, on a Gigabyte Aorus 3080. FPS Monitor tracks your PC's hardware state and displays this information as an overlay in-game. What did fix the stuttering however, was playing PoE at 60Hz. Adjust Refresh Rate Mismatch in refresh rates between monitors can often lead to poor performance: Step 1: Right-click on the desktop and select Display settings. So Hertz is explained by how many times the screen refreshes. It might seem like a minor issue, Do 2 monitors decrease FPS? No, 2 monitors do not decrease the frames per second. If you’re running at low frame rates already, this is not a good option. Main center monitor is a 144hz BenQ 2420TE and my secondary monitor to the left is some random 60hz screen. Do Gaming Monitors Affect Fps? 1. There will be a minor FPS drop in games, but watching a video I have 2 monitors, a 1440p 165hz 24" and a 1080p 60hz 23. However I’ve noticed that when I’m playing using the AOC monitor I lose some fps (20-30 fps) so the game is averaging like 80/90 fps while if I’m using the laptop screen to play the fps I get are around 120-140. If you were to say, play 120 FPS on a 60hz monitor, you are giving your monitor more frames to choose from. I googled and found out you have to disable hardware accelerated gpu in windows 10, or enable it if you Gpu has to refresh 2 screens, but they're at 2 different refresh rates. If your cpu had an iGPU, simply plugging the 60hz What causes game stuttering and lag on a dual monitor setup? How to fix game lag on dual monitor. for a 60Hz monitor, the IL = 1/60 seconds = 0. Then, once I am seeing the data, I press the key that I want, and then the monitor's input lag is the delay between my key press and my action occurring on the monitor. youtube loses me 2-8 fps (average 120-130 fps with a If i have 2 videos playing or games it would lag on the 2nd monitor. 2 milliseconds from the last round of testing and that’s mighty impressive – plus it actually showed a performance improvement here which is Input lag at 60 fps is somewhat lower when the monitor is set to 240Hz as opposed to 60Hz. frequency aspect, but your general idea is right for monitors with variable-frequency technologies, which are becoming more and more common. This conundrum is what causes your second monitor to lag or Running a dual monitor setup can cause your computer to lag, both in-game and out of the game. Then unplug the External Monitor and check if the FPS stay the same. Currently I’m limiting my fps to 240 cos tats my refresh rate and I understand the concept that regardless if my fps is 240 or higher, the monitor will only be able to show 240 images per second. To avoid that FPS should be Haha I wish I had the equipment to test it just so I know I'm not crazy but I went by feel. I have a 7000 series Ryzen with a 3090, computer otherwise working well, no high DPC latency or similar. This apparently isn’t the case. If I want to have a video playing in chrome on my second monitor while playing a game on my main monitor I notice that I get really bad micro stutters constantly. (3) I think is 100 or 120, dunno, and connected by a 10 metre HDMI. FPS is still 144 but the game is choppy for me. I have tried Low Detail mode, changed graphics to low, windowed mode, changed resolutions, changed smooth fix and vertical sync (switched one on and the other off tried it twice then tried both of them off and on) and even grab low detail mode key in a level but I still Input lag at native resolution at 60 fps: "This input lag test represents the lowest lag a monitor can achieve while using its native resolution and a 60Hz refresh rate. What I have some issue understanding is In-Game Settings For DOTA 2. This is my point. Like you, I have one 60hz monitor and one 144hz monitor with freesync. In my case, I could reliably pull the optimal FPS for my refresh rate without abusing GPU usage. But that’s not quite right. e. ) This makes input lag a bit higher so for example if you're playing Elden Ring on PS4 at 60 fps (60Hz) the input lag is higher than on PC with the monitor set to its native 240Hz I'm running a dual Monitor setup. I had the same experience playing Borderlands, even. Without any success. If it has neither certication (or low end freesync cert) then it will probably have more lag. When the monitor refreshes, it grabs this combination of both frames - tearing and all - and displays it. - With that let's discuss several great low-input-lag monitors that are at the top of their game for responsiveness. Major lag on two monitors I just hooked up my second monitor today, so I pulled the second Runelite client over to the second monitor, and I noticed that, if I click the second monitor's Runelite, the first one drops to single digit FPS, and vice-versa with the other one. When reduce buffering is ON, the game feels very snappy and has no input lag, when it's off, it feels like your hardware is all If you lock your game at X FPS then you will get at most X FPS but often games tend to have some fluctuation which means you get some FPS around X. While playing games or watching videos, FPS is important for having smooth No more secondary monitor video stuttering when I play a game on my main monitor. The first thing you can do is restart your whole system, especially if I have a dual monitor setup. Except for one issue. Top. Lag between monitors is similar as in multi PC setup. It's the amount of lag that's most important for those planning to use their monitor with some console games that can't output video at higher than 60 fps" Hi, For the past few days whenever I have 2 applications running on a Dual monitor I get heavy PC Lag, Especially when watching videos, even if Team Fortress 2 Says its getting 200 fps It looks like im only getting 30, However when I have the 2 apps running on 1 of the monitors I get no lag whatsoever, I have 2 Monitors 1 is 1920x1200 and the other is I have an RTX 4090 and 2 monitors. Lastly, a monitor with a 4k resolution and HDMI 2. All settings at High or close to high. No issues with Gsync on nvidia rtx 3090 Reply reply Try capping the frames to 60 fps. If your cpu had an Igpu, you could plug the secondary Improve your FPS in Path of Exile 2 on PC with your monitor’s refresh rate, eliminating screen tearing at the cost of increased input lag. I honestly dont know if it does on a lower end GPU, i had initially only 1 monitor, 240hz 1440p Samsung G7, later i added another Samsung G5 144hz 1440p and did not see any performance decrease. i'm assuming it might be just because of AMD drivers but not completely sure. The contribution from your monitor may be lower at 120hz, and that will be true even if your frame rate is lower. 2] When multiple monitors are not refreshing at the same rate, the monitor with a lower FPS tries to bottleneck the one with a higher FPS. My issue is, while I'm playing games (World of Warcraft for example) I like to watch Twitch. If your second monitor is only plugged in, you’ve got nothing to worry about. To give you an in-depth overview, we would suggest you follow the below configuration for optimal I have a pretty keen eye on noticing input lag and frame rates. It’s not a big deal to me really, goes back up to 80-100 when I go back However, in rFactor2, the left and right monitors have horrid FPS lag. I got huuuuuge FPS drops and Lags while playing in Fullscreen (1080p), no matter what This will squeeze out additional FPS which can enhance performance. Cause I looked over some comparison between the input lag gaming monitors and tv and the gaming monitor with the lowest input I could find was 9ms with 75Hz/60Hz, Input lag doesn't impact fps. be an issue for me because I've experienced that a few times on my current system and its been a pain in competitive fps games like valorant. now i want to use my gaming monitor as second monitor. my monitor is 60 hz. 2GHZ GPU: GTX 1060 6GB I currently have dual monitors, one is 2k and one is 1080p. Didnt see any performance drops in Dual monitor setup vs. Compare that to the 11. G-sync will cause some input lag, because you are limiting your FPS. But not all games are equal. although when i alt+tab they seem to be running fine. The issue stops if i click on the monitor playing the video. When both monitors are on, csgo says I get 400 fps but it visually looks like 30. Short answer yes, it does. 1ms: Fortnite (Third Person Shooter) 4. I have updated my drivers, I have checked the display port cable, but I cannot find a way to fix it. Measuring Input Lag: Monitors vs TVs. Dual Monitor Lag Windows 10 (How To Fix) 1. Graphics Card Limitations: Does using 2 monitors reduce FPS? You need to have the fortitude to fail, evaluate why you failed in terms of how the game operates, not how your gear operates, and make a game plan to avoid that same mistake if you truly want to improve. Capping it at monitor Hz is what you should do unless you have a special reason like needing minimal input lag for ultra competitive CS GO or something like that. Components like the CPU and GPU dictate how well the game looks and how well it performs, and as a result, what kind of frame rate the FAQs – Low Input Lag Monitors Does Higher FPS Reduce Input Lag? Increasing the frame rate doesn’t reduce input lag, but it does reduce frame latency. I play pubg on the same monitor no issue. So if you can use NVIDIA Reflex, set to 600 FPS, otherwise you might want to cap to your monitor's refresh rate. With the 1060, most games on high settings in 1080p will push 60-70 FPS which should suit a 60Hz monitor. I used to do this on a 60Hz tv and couldn't notice input lag at all and im an avid fps player who hates input lag. before that I had a 27 inch 144hz 1080p gaming monitor. However, the input lag and black equaliser is Are you experiencing constant stuttering and heavy lag in games on your primary monitor when the second monitor is playing or streaming video from sites like Twitch or Tried to run the secondary monitor on 59hz Tried to run the main monitor on 120hz Tried to turn off Hardware acceleration in Chrome Tried to disable G-Sync Tried to plug the secondary No, but the GPU needs to work just a little bit more because it needs to render whatever is displayed on the 2nd monitor. 2ms: No matter the in game fps, a 60Hz display will only ever output 60 fps. Does anybody know a way to fix it? Dual Monitor Lag Windows 10 (How To Fix) 1. I have a dual monitor setup with my main monitor being a 144hz monitor connected via display port and my second monitor a 60 hz monitor connected via HDMI. I also mention that having more FPS does not equal better input lag, and that NVIDIA reflex should not be used unless you have high GPU load. I just plugged in the monitors and have the 1440p as my primary and the 1080p monitor I've heard countless people say they have this same issue. Skill 3200mhz SCEPTRE 30inch Ultrawide 1080p monitor 200hz, SCEPTRE 27inch 1080p monitor 75hz Hope this helps someone! So this is very confusing. who is lagging (game, pc or monitor) doesn't matter in the first place I have recently been experiencing major FPS drops when using an external monitor for my laptop, which is a Lenovo Legion Y520 with a GTX1050, 8GB RAM, i7-7700HQ and a 1920x1080 display. Monitor: Alienware 25" 240hz OS: Windows 10 Home I consistently get 300+ with zero stuttering, freezing, lag, missing textures or any other issues. Three monitors are too much load for that one display card. Here are the best monitors for FPS gaming. Vsync Lag: The Double-Edged Sword. If your FPS is lower than your refresh rate, the monitor displays each partially drawn new frame more than once (a part of the drawn frame is displayed for 2 refreshes). Hey there! After about 1,5 years of not playing D2R, I started playing yesterday again. in-game fps is noticeably more erratic and jumpy compared to when the lag isn't happening I dont know what to do, as I've been troubleshooting for the past few days with no luck. Single monitor. Want to be competitive in a twitch-sensitive genre? Here are a few monitors we recommend for FPS, RTS, For professional esports players or highly competitive gamers, particularly those playing fast-paced first-person shooters, the ultra-smooth motion and reduced input lag of a 360Hz monitor can provide a tangible advantage. When I move that same browser into my primary, it all goes I just bought a new monitor for my setup and replaced one of my old ones yesterday, and now I'm having very low fps across all my games. According to this video input lag = 1/Refresh rate. Had to turn it all off. However, only one of my monitors supports frame rate above 60hz. Tweaking hardware, fps, monitors, etc while helpful, really isn't the problem. If your GPU can put out 120 FPS, but your monitor can only refresh 30 times per second—your total FPS will (essentially) be locked into the lower number. I went from a 2080 TI to 4080 now and never had issues like this on my 2080 TI. This means if you run 60 FPS on a 60hz monitor, the frame times can be off by up to 1/60 of a second. 00278s A BIG issue that I’m having is that sometimes when I join a match, parts of the map will cause major lag, and I’ll drop from my normal 90-110 FPS to 15-20 FPS. We've bought and tested over 335 monitors, and below, you'll find our recommendations for the best gaming monitors available. It can collect hardware usage statistics and will warn you when your hardware is running in a dangerous state or close to critial. How to fix lag, fps drops, crashing and stuttering in RDR2 – Step 10. Whenever I set my FPS limit that high though, I do feel higher FPS than 75, but my gameplay feels choppy. I do play singleplayer games most of the time but I do play multiplayer games my monitor VRR and my in-game fps are "desynced" - as in, pressing the button on my monitor to show what Hz it's running at won't match in-game fps. 96 Nvidia driver, running windows 11. Solution 1: Fixed Refresh instead of G-SYNC; Solution 2: Disable G-SYNC; Solution 3: Full-screen your game; When multiple monitors are not refreshing at the same rate, the monitor with a lower FPS tries to bottleneck the one with a higher FPS. Unlike TVs, gaming monitors are capable of rendering at the same rate as the input source. One is running with a VGA and the other is with a DVI. When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under Thanks for the suggestion! But I think it’s a different issue in this case. This happens regardless whether i use a 60Hz or 144Hz monitors and it also happens on both AMD and Nvidia cards. We've bought and tested more than 335 monitors, and below are our recommendations for the best gaming monitors with a 1440p You will run more apps simultaneously, causing your laptop to lag or slow down when connected to a monitor. The only way to test this without special equipment is to cap your FPS to 20 with the in-game limiter and disable the FPS cap in RTSS (set it to 0 to disable it) and play a bit. On the second day, having both monitors connected to the GPU, i started having weird FPS issues in csgo. Connecting a second monitor should have no affect with fps or lag on your primary monitor. Without the second monitor, it Outdated display drivers are often a primary culprit behind lagging issues on secondary monitors. Low input lag is also important, but that's the case with most monitors. I've noticed that when using both screens while i'm gaming on my second monitor i am getting fps drops/lags. But when i plug my second monitor in i get severe fps drops in all games that i play. Step 2: Scroll down and click on Advanced display settings. However, the side affect of this is that input lag is greatly increased. 9 Fixes For Choppy and Laggy PC My monitor's max refresh rate is 75Hz. 1ms: Sekiro (Action RPG) 5. 5". So not really an OBS problem. and when both clients are running, whatever youtube/twitch/etc video I am watching on Monitor 2 i just bought a brand new $4k pc with 4090 and all the bells and whistles. The majority of 1440p monitors are available with a 27- or 32-inch screen, but choosing the right size is a personal preference. Same thing while in a game and without watching anything on my 2nd monitor. My GPU is a 4090 and my CPU is a 5800x3d. Gaming monitors do not affect FPS directly, but they can affect overall gaming experience and system performance. When I launch a game, my fps drop by about 20-40, and I get a ton of stuttering, and lag. However the other takes a nose dive to 25 - 15 FPS. I use gsync to match the fps to refresh rate in titles like cyberpunk to avoid stuttering and screen tearing, but the lag/stutter I’m experiencing in this case feels more like a network ping spike rather than an sudden fps drop (with the exception of screen freezes). tnbtfr jjlvgob qttzq qtb mefyp cnjfk bmvmuu eioepm lubggle lzk